andyorban

About

Andy Orban is the owner of Orban Design - the premier architectural rendering consultant for Central Virginia. Andy Orban is a licensed Architect in Virginia who specializes in building 3D models and creating high quality renderings. Additional services provided by Orban Design include 2D Illustrations in a variety of styles, photo manipulation, and drafting & design. Go to http://andyorban.com to learn more about what Orban Design can do for you.

Popular

Material ID channel tutorial

Having the material ID channel has been an immense help in compositing images in post-process. This is a tool that allows you to mask out a material and replace it with a suitable texture. I thought I would share my steps in making this image using the material ID and Alpha channel. Step 1. select […]

Lochlyn Hill PUD approved by the City Planning Commission

Congratulations to Milestone Partners on the acceptance of their re-zoning application for the Lochlyn Hill development. I’m glad I got to work on the design part! It was the back and forth on the proffers that proved the biggest hurdle for the project. Here are some of the supporting images I prepared for the application. […]

What goes around comes around

Oddly enough, I recently had the opportunity to do some exterior renderings for a custom home project that I had worked on nearly 4 years ago. It’s the same clients, but with a different architect. You can see how the overall concept of the house has remained, but the detailing and proportions have been altered […]

Recent Posts

Concepts for a commercial lease space

A few of the projects I was going to post recently have been going through some redesign, so I keep holding off, waiting so I can post the final renderings. Here is one project that was pretty quick. These are some conceptual interior renderings for a commercial space that is being offered for lease. The […]

Venturing into V-Ray for Sketchup 3.4

The release of the new version 3 of V-Ray for Sketchup has taken a bit of effort to incorporate into my workflow. There are many changes in how V-Ray handles materials the net effect of which has made large swathes of my existing models obsolete. On the one hand, the render engine that uses video […]

Spring 2017, watercolor/ NPR (non photo realistic) work

Here are some recent projects that are illustrations instead of the photo-realistic ones of the past few posts. I’ve also completed some rendered videos in the past few months, check them out at vimeo.com/andyorban

Spring 2017, further into Vray for Blender

I’ve been converting more of my workflow into Vray for Blender. As I convert more of my asset library and build up my material collection, I working on getting my production up to speed (definitely slower right now than working in Vray for Sketchup – however – the renderings run much much faster.) Here are […]

Island sun

I love working on tropical projects in the middle of winter. Really transports me to some nice balmy thoughts. Here’s a proposed residence in the Caribbean. Rendered in Vray for Blender.