Category Archives: Software and Tutorials

Discussions about software and rendering process tutorials

March renderings and new software

Yet another busy month at Orban Design! In addition to the regular batch of new renderings, models, and drafting work, I’ve delved into a new software program with which I hope to improve my capabilities. I decided to take the … Continue reading

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Material ID channel tutorial

Having the material ID channel has been an immense help in compositing images in post-process. This is a tool that allows you to mask out a material and replace it with a suitable texture. I thought I would share my … Continue reading

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Lighting studies

There are many cool features of the particular rendering software that I use. One of these that I’ll explain in this post is rendering with a global material. What this does is allow me to produce a rendering that is … Continue reading

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IES lights – Photometric interior and exterior lighting. What is it and how to use it.

IES lighting is based on a standard file format developed by the Illuminating Engineering Society of North America for conveying the photometric data (measurements of light intensity) of lighting fixtures. (sources iesna.org & m-w.com) The data files are typically available … Continue reading

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DOF part II – depth of field calculated by rendering software

As mentioned in the first post on Depth of Field, there are some shortcomings to creating a DOF effect in a rendering entirely as a post-processing operation. The biggest shortcoming is that any distant reflections showing up in reflective materials … Continue reading

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