Month: March 2017

  • Spring 2017, further into Vray for Blender

    Spring 2017, further into Vray for Blender

    I’ve been converting more of my workflow into Vray for Blender. As I convert more of my asset library and build up my material collection, I working on getting my production up to speed (definitely slower right now than working in Vray for Sketchup – however – the renderings run much much faster.) Here are […]