Spring 2017, further into Vray for Blender

I’ve been converting more of my workflow into Vray for Blender. As I convert more of my asset library and build up my material collection, I working on getting my production up to speed (definitely slower right now than working in Vray for Sketchup – however – the renderings run much much faster.) Here are a some selected projects from the past couple months, all rendered in Vray for Blender.

Here is a set of interiors for a new condo building that will be starting pre-sales soon.

This is a series of exterior renderings for a lake-front mixed use building that is currently in review with the local zoning board.

Another tropical project! This is a guest cabin being constructed in an eco-resort in Central America.

Adios 2016! massing study, updated landscaping

Wrapping up the year with some massing studies, and a revision to an earlier project. The main revision to last month’s project was adding in a landscaping plan, but there were also some tweaks to the architecture plus generating some additional views. I could not have pulled off this rendering without Vray for Blender, as the landscaping took quite a lot of computing power to generate in 3D.

This massing study was a quick conceptual project that needed a convincing representation of the existing building, but still keeping a loose feel. The illustration style allowed for reviewing a few variations of the concept without too much emphasis on the details. Here is the photo of the existing conditions, with two versions of the studies following.

Fall 2016: bridges, living rooms, streetscapes, and flythroughs

This fall has been packed, with great projects all around. The first pair of images shows a proposed stone bridge that would be part of a new entrance road at a historic site. This rendering request came as a direct result of the success of my previous landscape project where I modeled a bridge and dam structure. I used Vray for Blender for this project as well, and I was very pleased with how the stonework came out in the 3D model.

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I also had a few interior rendering projects. It seems most new floorplans are quite open, so there is a lot to show in terms of how the spaces flow from living room to dining room to kitchen and any connected outdoor spaces. I usually take several views to show the dynamic qualities of the spaces.

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I’ve also been working on some larger scale developments. This next project is an exterior design of a multi-family residential complex that is being built in a location that requires city design review. I’ve been involved in generating 3D exterior views throughout the design and the review process. We are hopeful this will be the final iteration and the review process will be complete.

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Last, but certainly not least, I’ve been working on a high-end mixed-use building project that included preparing a high-quality rendered walk-through of the lobby and the residential units. The following are some stills from the project, as well as a link to the marketing page where you can see the video. You can also view the video on my vimeo page.

Vray rendering from Sketchup to Blender

I am continuing my transition to rendering in Vray for Blender coming from Vray for Sketchup. Here are two interior projects, the first one done in Vray for Sketchup, the second one is done in Vray for Blender. The biggest reason for the switch is the huge speed and render quality improvements in Vray 3.4, plus I have a large animation project coming up and I can only do that properly in Blender (The animation controls in Sketchup are practically non-existent.)

Vray for Sketchup interior renders

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…and Vray for Blender interior renders

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