Good Stuff

I’ve been fortunate to work on some personally inspiring projects the past few months.

Starting off was a really sweet modern design for a large private residence. The design was done by an architect I’ve helped out with renderings on other similar projects. This time, instead of just a simple 3D massing study, I was tasked with making a more realistic rendering showing the site. The house sits up on the crest of a small hill, and the angles come from a responsed to two primary view sheds. I used V-ray proxies to be able to render the vegetation in 3D and give the image much greater realism. This was rendered in Sketchup, but I use Blender to bring in the trees and make the V-ray proxies that I can then bring in to Sketchup.

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The next design I worked on was a floating semi-spiral stair that I helped design for a local design-build firm. I was given the general configuration then looked at how to make the geometry fit the space and options for how to detail the pieces. This is a house I’ve been drafting the blueprints for as well, plus have done exterior 3D studies throughout the course of the project.

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I’ve finally gotten back to doing some computer generated video, this time doing a set of fly-over animations of three apartment projects in DC that are currently under construction. For these, I took the Sketchup models I’d already completed when I did the exterior renderings, and brought them into Blender. I find Sketchup is very limited in the ability to control animation, as it uses a very basic interpolation between still scenes, which gives the camera a sort of yo-yo feel where it bounces between the keyframes. With Blender I can draw a smooth curved path for the camera to follow. Fortunately, the developer of Blender for V-ray has done a great job with the program, and I was able to easily set up the model for rendering. I’m really pleased with how these came out.



A wildflower meadow was my task for this last project. Again, I used the Sketchup to Blender workflow to bring this into Blender for rendering with V-ray. With Blender particle physics, and vray proxies, I was able to render out an entire field of flowers in full 3D (I added in some people in Photoshop later to give a bit of scale.) I’m so grateful for the technological tools that allow for basically unlimited artistic expression!

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Summertime

Between the vacations the past couple months with my wife and kids, I still had plenty to work on over the summer. Here is an assortment of work I’ve completed recently, in a wide range of scales and styles.

Marketing renderings for an apartment building with a complex stepped series of roof terraces. I’ll probably work some more on these to show the terrace spaces with occupants, and maybe add some more variety to the green roofs. Often I’ll go through numerous iterations of my renders as I add in enough detail to satisfy the client.

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Massing study for a new custom residence. These study models are very helpful to the architect and the client so the can quickly see if the schematic plans and elevations are heading in the right direction. There is an review board for this development and this is very helpful to use in presenting the schematic drawings.

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Custom display cases: I generate these renderings to show how the displays will look to get approval for building them.

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A watercolor style marketing image for a proposed dining room interior.

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Interior rendering of a small library renovation that will become a kids learning laboratory space.

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Updated AndyOrban.com website

I’ve finally made the long needed refresh to my homepage to meet the latest mobile browsing guidelines. I’ve also assembled all-new galleries to showcase my work, which are all hosted on this site since WordPress makes it much easier to keep webpages current to latest standards. You can browse the new “Showcase” menu above to see the new pages highlighting my best work. I’ve also added a few new images in these galleries of recent work, below is one of my latest renders.

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