Tag: vray

  • Fall 2016: bridges, living rooms, streetscapes, and flythroughs

    This fall has been packed, with great projects all around. The first pair of images shows a proposed stone bridge that would be part of a new entrance road at a historic site. This rendering request came as a direct result of the success of my previous landscape project where I modeled a bridge and […]

  • Summer 2016

    Summer 2016

    Between projects and vacations, I’ve had some time to get up to speed with the latest version of the V-ray rendering software and the Blender 3D modeling program. This pair of images are from a model I used both to produce images for a project, and as a way to test some of the neat […]

  • How to use the vrimage converter in vray for sketchup

    Rendering to a raw image format from Vray for Sketchup can save a lot of hassle for scenes that are highly memory intensive, as well as make it possible to render very high resolution images. Here is a brief tutorial on how to use the vrimg format to render from vray for SU. Step 1. […]

  • Hello 2014!

    Hello 2014!

    Second month into 2014 and I’m finally ready to add a new batch of renders! It’s been a very busy start to the year for me. Most other years, the beginning of the year gives me some time to catch my breath. Not so this year… Besides my regular projects, I’ve been quite busy with […]

  • Shadow Catcher material in the New V-ray for Sketchup 2.0

    **New: Added settings dialogue example for Vray for Sketchup 3.0 beta** One of the materials that’s been sorely lacking in the previous versions of Vray for Sketchup is a “shadow catcher” or matte material that can define a transparent shadow in a scene. This is something very useful when you want to add an environment […]