Tag: Vray for Blender

  • Spring 2017, further into Vray for Blender

    Spring 2017, further into Vray for Blender

    I’ve been converting more of my workflow into Vray for Blender. As I convert more of my asset library and build up my material collection, I working on getting my production up to speed (definitely slower right now than working in Vray for Sketchup – however – the renderings run much much faster.) Here are […]

  • Island sun

    Island sun

    I love working on tropical projects in the middle of winter. Really transports me to some nice balmy thoughts. Here’s a proposed residence in the Caribbean. Rendered in Vray for Blender.

  • Adios 2016! massing study, updated landscaping

    Adios 2016! massing study, updated landscaping

    Wrapping up the year with some massing studies, and a revision to an earlier project. The main revision to last month’s project was adding in a landscaping plan, but there were also some tweaks to the architecture plus generating some additional views. I could not have pulled off this rendering without Vray for Blender, as […]

  • Fall 2016: bridges, living rooms, streetscapes, and flythroughs

    This fall has been packed, with great projects all around. The first pair of images shows a proposed stone bridge that would be part of a new entrance road at a historic site. This rendering request came as a direct result of the success of my previous landscape project where I modeled a bridge and […]

  • Vray rendering from Sketchup to Blender

    I am continuing my transition to rendering in Vray for Blender coming from Vray for Sketchup. Here are two interior projects, the first one done in Vray for Sketchup, the second one is done in Vray for Blender. The biggest reason for the switch is the huge speed and render quality improvements in Vray 3.4, […]